public class SimpleBatterySkin extends com.sun.javafx.scene.control.skin.BehaviorSkinBase<SimpleBattery,SimpleBatteryBehavior>
| Constructor and Description |
|---|
SimpleBatterySkin(SimpleBattery CONTROL) |
| Modifier and Type | Method and Description |
|---|---|
protected double |
computeMaxHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
protected double |
computeMaxWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
protected double |
computeMinHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
protected double |
computeMinWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
protected double |
computePrefHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
protected double |
computePrefWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET) |
void |
dispose() |
void |
drawBackground() |
void |
drawForeground() |
void |
drawMain() |
SimpleBattery |
getControl() |
protected void |
handleControlPropertyChanged(java.lang.String PROPERTY) |
void |
layoutChildren(double x,
double y,
double w,
double h) |
void |
repaint() |
getBehavior, registerChangeListenercomputeBaselineOffset, consumeMouseEvents, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapSize, snapSpacepublic SimpleBatterySkin(SimpleBattery CONTROL)
protected void handleControlPropertyChanged(java.lang.String PROPERTY)
handleControlPropertyChanged in class com.sun.javafx.scene.control.skin.BehaviorSkinBase<SimpleBattery,SimpleBatteryBehavior>public final void repaint()
public void layoutChildren(double x,
double y,
double w,
double h)
layoutChildren in class javafx.scene.control.SkinBase<SimpleBattery>public final SimpleBattery getControl()
public final void dispose()
dispose in interface javafx.scene.control.Skin<SimpleBattery>dispose in class com.sun.javafx.scene.control.skin.BehaviorSkinBase<SimpleBattery,SimpleBatteryBehavior>protected double computeMinWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computeMinWidth in class javafx.scene.control.SkinBase<SimpleBattery>protected double computeMinHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computeMinHeight in class javafx.scene.control.SkinBase<SimpleBattery>protected double computeMaxWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computeMaxWidth in class javafx.scene.control.SkinBase<SimpleBattery>protected double computeMaxHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computeMaxHeight in class javafx.scene.control.SkinBase<SimpleBattery>protected double computePrefWidth(double HEIGHT,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computePrefWidth in class javafx.scene.control.SkinBase<SimpleBattery>protected double computePrefHeight(double WIDTH,
double TOP_INSET,
double RIGHT_INSET,
double BOTTOM_INSET,
double LEFT_INSET)
computePrefHeight in class javafx.scene.control.SkinBase<SimpleBattery>public final void drawBackground()
public final void drawMain()
public final void drawForeground()